| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class > SetConstantBuffers Method : SetConstantBuffers(Int32,Int32,Buffer[]) Method |
'Declaration Public Overloads Sub SetConstantBuffers( _ ByVal startSlot As System.Integer, _ ByVal numBuffers As System.Integer, _ ByVal ParamArray constantBuffers() As Buffer _ )
public void SetConstantBuffers( System.int startSlot, System.int numBuffers, params Buffer[] constantBuffers )